Architecture

Our Protocol is made of 4 different Layers.

Layer 4: The Communication Layer

This layer is bridging the in-game activities, the storage system, and the social network activity.

Here is how it works: each Player grows with in-game activities and stocks up features, prizes, and tokens. While the token, a standard ERC20 coin, will be easily locked on a wallet such as MetaMask at layer 2, the rest of their personal growth (Meta-Troopers, Vehicles, Weapons, Features, Raw Materials and others) is stored as a personal asset on the storage system as a Growth File. Each Growth File is referred to in Layer 4 through a personalized Growth Hash.

The Growth Hash allows the download of all their contents from the storage system, and, once in-game, the contents will be live and executable in the metaverse.

Layer 3: Security Layer

This Layer works out the necessary security to protect the system, the infrastructure, the Players, the content makers, and the client game developers. An evolution of the more commonly used Transport Layer Security Protocol, this Layer uses a combination of symmetric and asymmetric cryptography. Symmetric cryptography creates keys known to both the sender and recipient, while asymmetric cryptography generates key pairs, one public (shared between both the sender and recipient) and one private.

Layer 2

This Layer hosts our Ethereum-compatible proprietary Blockchain, which will support both the token and the NFTs. Wallets (such as MetaMask) and other Ethereum standard tools are connected here. Proprietor Bridging system to Layer 1, proprietor bridging system to BSC, Polygon, Solana.

Layer 1

Ethereum Mainnet.

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