Races

Duels

Players can challenge other players (through a matchmaking system) to duels where they have a limited amount of time to complete the match. Whoever made the best results wins the duel.

Duels are only available for game modes that don’t require interactions with other players:

  • Time Attack

  • Endurance

  • Navigation

  • The Brave

Ghost Races

After completing races in specific game modes, the best performance is recorded and saved. These recordings are then used to create ghosts that will play against the player. Although visible, the player will not be able to interact with Ghosts, but can follow where their opponents travel.

Available on game modes that require other players, but where direct interaction is not needed:

  • Standard Race

  • King of the Hill

  • Elimination

Once development for asynchronous content has been finalized, the next stage would be the integration of a synchronous multiplayer experience that allows players to compete against other players in real time.

Our purpose in this stage is to adapt all game modes to support synchronous/real-time multiplayer. This opens up and allows players to be able to use their combat and driving skills they have learned, via playing the story mode, against other players.

Once all of the game modes support and allow real time online multiplayer, the next aims would be to create and introduce Competitions.

Competitions are divided into Tournaments and Competitions.

Tournaments are fast competitions that end within the day. Each tournament has different entry requirements (for example a maximum tech level, weapons are banned, etc. etc.). The winner of the tournament gets a big reward.

Leagues are seasonal and last for weeks/months. They have specific entry requirements and can also feature an ELO system. They have a matchmaking system to help players find matches for their league. Top positions in the league award HUGE rewards.

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